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Squad Games - Mexico City (remote possible for some roles)

Squad Games is looking for people to fill the following positions below. Resumes may be sent to [email protected]

Senior UI/UX Designer

Kerbal Space Program is looking for a Senior UI/UX Designer to join our team in Mexico. In this role, you will work with other team members each release, bringing new features and content to the game, and build awesome experiences for new and experienced players alike. The designer is part of the core IP team, making sure everything is consistent with the spirit of KSP – with maybe some surprise thrown in for good measure. This individual must have a passion for Kerbal Space Program, be able to work effectively in a distributed team, provide and receive feedback in a constructive manner, and be organized and self-motivated.

Who You Are:

  • Someone with strong UI abilities that demonstrates a strong grasp and understanding of the needs of UI in an interactive game experience
  • A person who has strong traditional art experience with the ability to create assets from sketches all the way to final game art
  • An expert in graphic design (e.g. Design, layout and typography)
  • Someone with experience working in game engines (e.g. UNREAL, Unity, or other proprietary or commercial engines), design tool-sets and production pipelines
  • You are passionate about games and game design!
  • You are experienced in Github and Jira
  • You have good communication skills and experience working with off site developers

Responsibilities:

  • Responsibility for the UX design of ongoing Kerbal Space Program development
  • Creation of final 2D assets in support of that user experience
  • Interface with the rest of the team to drive completion of UX elements
  • Creation of documentation and mockups to explain your direction
  • Assisting the Game Design team as needed

Additional beneficial experience

  • General game design and documentation skills
  • An interest in space and science

This UX/UI Designer role can be remote. To apply for this role, please send an email with your resume at [email protected]

Senior Software Engineer

Squad is an international team of very passionate and friendly people working on a game they love, Kerbal Space Program. We are looking for a remote Senior Engineer to join our international development team. In this role you will work as a Senior member of our distributed Engineering team, under the direction of our Lead Developer/s. You must be able to work effectively in a remote distributed team, handle multiple tasks, support the Lead Developer/s, assist Junior Developer/s when required, be well organized, and self-motivated.

REQUIRED SKILLS AND QUALIFICATIONS:
● Strong Math and Physics knowledge.
● Experience in the following coding languages: C++ / C#, GLSL / HLSL.
● Experience in either Unity Engine, Unreal Engine or CryEngine, with preferred
experience in Unity Engine.
● Experience in Version Control Software, with preferred experience using Git.
● Required graphics and shaders knowledge. Physics, animation and UI are a plus.
● Bachelor’s Degree, or equivalent related to Computer Science.
● Team player, organized, and with a passion for video games.
● 5+ years experience in the video game industry. All applicants should be able to show
some of their past work related to video games in the form of prototypes or videos.
● Ability to handle multiple tasks and work independently.
● Detail oriented and self-starter, able to work under minimal supervision and drive tasks
or responsibility to completion and meet the deadline.
● Excellent communication and organization skills.
● Excellent verbal and written English communication skills.

WHAT YOU’LL DO:
● Collaborate with local and remote team members.
● Write and test quality C#/C++ code, shaders, UI using the Unity Engine.
● Implement new features following the design and technical specs.
● Investigate and analyse systems and document potential solutions for new features.
● Investigate and solve issues reported by internal testers and public forums.
● Assist and mentor junior engineers.
● Participate and provide feedback in feature discussions as desired.

All applicants should be able to show some of their past work related to video games in the form of prototypes or videos. Remuneration based on regional standards.

This Senior Software Engineer role is for the Mexico office. To apply for this role, please send an email with your resume at [email protected]

Intercept Games - Seattle, WA

The KSP2 Development Team is looking for people to fill the following positions below. To apply, please click on the respective link in each description.

Sr. Community Manager, Kerbal Space Program

As part of the Private Division community, you will be counted on as an integral member as our Sr. Community Manager, Kerbal Space Program and will be a part of a growing marketing and communications team. We’re seeking your skills and passion to lead our strategic development and social media campaigns in an agile environment.

For more information and to apply for this position, click here.

Software Engineer II

Intercept Games is looking for a software engineer who will be responsible for delivering major components of our game software, working alongside a team of engineering professionals. You are a clear and crisp communicator, a team player, and you excel at being a solid, high-standards developer. Working alongside our Senior Engineers and your teammates, you will drive the design of your software feature areas, and deliver stable, performant, maintainable implementations that meet the requirements set by our game design team. You’ll make deep contributions to essential technologies that make our product unique, and you will demonstrate good practices in code reviews, documentation, testing, and quality software implementation. You will collaborate with the engineering and design teams, build necessary tools, work with QA, and deliver amazing software that drives us to shipping a game that our players will love.

For more information and to apply for this position, click here.

Graphics Engineer

Intercept Games is looking for a graphics engineer who will be responsible for owning the all functionality associated with realtime 3D rendering for our game software, working with a team of engineering professionals. You are a clear and crisp communicator, a team player, and you excel at designing and writing stable, performant software, specifically at the GPU and Shader level. You will evaluate and understand the potential impacts of various 3D rendering techniques across a variety of hardware and will make evidence-based recommendations on our path forward.

For more information and to apply for this position, click here.

Multiplayer Engineer

Intercept Games is seeking for a multiplayer engineer who will be responsible for owning all functionality associated with networking and multiplayer services for our game software. Working alongside other engineering professionals, you are a clear and streamlined communicator, and a standout colleague. You excel at crafting and writing stable, performant client-server applications, as well as optimizing user experiences for variable latency and bandwidth network connections. You will evaluate and understand the potential impacts of various service integrations and implementations, and will make evidence-based recommendations on our path forward. You’ll make deep contributions to crucial technologies that make our product outstanding. We expect candidates to hold the team to high standards by demonstrating good practices for code reviews, system design, documentation, testing, and quality software implementation. Together, we will collaborate with leadership,improve tools and processes, collaborate with QA, and deliver software that drives us to shipping a game that our players will love!

For more information and to apply for this position, click here.

Lead Artist

Intercept Games is seeking for a lead artist who will establish and implement art team processes and standard, drive artistic vision for the product and associated marketing materials, while also be a leader, mentor, and evaluate a team of artists and animators.

For more information and to apply for this position, click here.

QA Tester

Intercept Games is seeking for a QA tester who will work closely with all other disciplines on the development team to verify KSP 2 is built as intended and at high quality.  This role will communicate with team members, attempt to break everything they touch, and make sure players have as smooth an experience as possible from the floor of Kerbin to the farthest reaches of space!

For more information and to apply for this position, click here.

Remuneration based on regional standards.