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Squad Games - Mexico City

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Intercept Games - Seattle, WA

The Kerbal Space Program Development Team is looking for people to fill the following positions below. To apply, please click on the respective link in each description.

Lead Designer

Intercept Games is searching for a lead designer to work alongside the creative director and a small team of designers. The lead will shepard the game’s vision, narrative, and mechanics. We are looking for a meticulous and versatile designer with proven collaboration skills and experience working in established IPs. They are comfortable looking at the project in a holistic manner and can guide disparate parts into an engaging whole.

For more information and to apply for this position, click here.

Lead Software Engineer

As an Engineering Lead on our team, you will be responsible for establishing the team and leading the delivery of all software associated with a new title at Intercept Games. Working alongside other team leads, you are a clear communicator, and a standout colleague. You have high standards and solid criteria for interviewing and hiring your engineering team, an evidence-based evaluation process for helping them make the best decisions, and a long term strategic view towards both shipping a high quality game and growing the careers of your team members. Your technical skills will allow you to guide your team toward making deep contributions to critical technologies that make our products outstanding. We expect our leaders to hold the team to high standards by participating in and demonstrating good practices for code reviews, system design, documentation, and testing. While you may, from time to time, write software for your project, this is not your primary responsibility; leading your team to success is. Together, we will build amazing teams and products, and deliver software that drives us to shipping a game that our players will love!

For more information and to apply for this position, click here.

Software Engineer II

As a Software Engineer II on our team, you will be responsible for delivering major components of our game software, working alongside a team of engineering professionals. You are a clear and crisp communicator, a team player, and you excel at being a solid, high-standards developer. Working alongside our Senior Engineers and your teammates, you will drive the design of your software feature areas, and deliver stable, performant, maintainable implementations that meet the requirements set by our game design team. You’ll make deep contributions to essential technologies that make our product unique, and you will demonstrate good practices in code reviews, documentation, testing, and quality software implementation. You will collaborate with the engineering and design teams, build necessary tools, work with QA, and deliver amazing software that drives us to shipping a game that our players will love.

For more information and to apply for this position, click here.

Software Engineer II

As a Software Engineer II on our team, you will initially work on bringing our KSP game console experience up to parity with our PC releases. This will involve working with platform providers, our existing code base, build and release systems, and feature engineering team. The role will transition to developing new features on in-flight and future titles once we have completed our console goals.

For more information and to apply for this position, click here.

Software Engineer III

As a Software Engineer III on our team, you will prototyping new functionality and exploring new experiences, eventually rolling these into full production. An engineer of your level is responsible for owning major systems, contributing significantly to portions of architecture and design for our game software. Working alongside other engineering professionals, you are a clear and streamlined communicator, and a standout colleague. You excel at crafting and writing stable, performant software, as well as optimizing user experiences by working with design and content creators. You will evaluate and understand the potential impacts of your implementations, and will make evidence-based recommendations on our path forward. You’ll make deep contributions to crucial technologies that make our product outstanding. We expect candidates to hold the team to high standards by demonstrating good practices for code reviews, system design, documentation, testing, and quality software implementation. Together, we will collaborate with leadership, improve tools and processes, collaborate with QA, and deliver software that drives us to shipping a game that our players will love!

For more information and to apply for this position, click here.

Sr Software Engineer

As a Software Engineer III on our team, you will prototyping new functionality and exploring new experiences, eventually rolling these into full production. An engineer of your level is responsible for owning major systems, contributing significantly to portions of architecture and design for our game software. Working alongside other engineering professionals, you are a clear and streamlined communicator, and a standout colleague. You excel at crafting and writing stable, performant software, as well as optimizing user experiences by working with design and content creators. You will evaluate and understand the potential impacts of your implementations, and will make evidence-based recommendations on our path forward. You’ll make deep contributions to crucial technologies that make our product outstanding. We expect candidates to hold the team to high standards by demonstrating good practices for code reviews, system design, documentation, testing, and quality software implementation. Together, we will collaborate with leadership, improve tools and processes, collaborate with QA, and deliver software that drives us to shipping a game that our players will love!

For more information and to apply for this position, click here.

UI Artist (1099)

What happens when the phrase “It’s not rocket science” no longer applies to your day-to-day? Your days start becoming more distinct yet satisfyingly challenging! Kerbal Space Program 2 is the much-anticipated sequel to 2015’s Kerbal Space Program (KSP), the game that launched a thousand aerospace careers! To reintroduce the heart of KSP to a new generation of fans, we’re extending KSP2 in every possible direction by launching the game forward to a future with next-gen technology, space colonies, and a multiplayer experience allowing friends to build their interstellar civilizations together. We’re shuttling players upward to new star systems, improving onboarding, and lowering the entry barrier to usher in a new era of explorers.

For more information and to apply for this position, click here.