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void | ApplySettings () |
| Override of ApplySettings. Applies all Audio changed settings More...
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DialogGUIBase[] | DrawMiniSettings () |
| DrawMiniSettings. It draws the Audio Mini Settings More...
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void | DrawSettings () |
| Override of DrawSettings. It draws the Audio Settings More...
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string | GetName () |
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void | GetSettings () |
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new void | OnUpdate () |
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| DialogGUIVerticalLayout (params DialogGUIBase[] list) |
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| DialogGUIVerticalLayout (float minWidth, float minHeight, params DialogGUIBase[] list) |
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| DialogGUIVerticalLayout (bool sw=false, bool sh=false) |
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| DialogGUIVerticalLayout (bool sw, bool sh, float sp, RectOffset pad, TextAnchor achr, params DialogGUIBase[] list) |
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| DialogGUIVerticalLayout (float minWidth, float minHeight, float sp, RectOffset pad, TextAnchor achr, params DialogGUIBase[] list) |
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override void | Update () |
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override GameObject | Create (ref Stack< Transform > layouts, UISkinDef skin) |
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| DialogGUILayoutBase (params DialogGUIBase[] list) |
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void | AddChild (DialogGUIBase child) |
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void | AddChildren (DialogGUIBase[] c) |
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| DialogGUIBase (params DialogGUIBase[] list) |
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virtual void | Resize () |
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void | SetOptionText (string text) |
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void AudioFXSettings.ApplySettings |
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Override of ApplySettings. Applies all Audio changed settings
Implements ISettings.
DrawMiniSettings. It draws the Audio Mini Settings
Implements ISettings.
void AudioFXSettings.DrawSettings |
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Override of DrawSettings. It draws the Audio Settings
Implements ISettings.
string AudioFXSettings.GetName |
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void AudioFXSettings.GetSettings |
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new void AudioFXSettings.OnUpdate |
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The documentation for this class was generated from the following file: