Transform [] CharacterAnimationState.addMixingTransforms |
bool CharacterAnimationState.addRecursive |
AudioClip CharacterAnimationState.audioClip |
AnimationBlendMode CharacterAnimationState.blendMode = AnimationBlendMode.Blend |
AnimationClip CharacterAnimationState.clip |
float CharacterAnimationState.end = 0f |
Transform [] CharacterAnimationState.excludeMixingTransforms |
int CharacterAnimationState.layer = 1 |
string CharacterAnimationState.name = "" |
float CharacterAnimationState.speed = 1f |
float CharacterAnimationState.start = 0f |
float CharacterAnimationState.weight = 1f |
WrapMode CharacterAnimationState.wrapMode = WrapMode.Default |
The documentation for this class was generated from the following file: