The MissionScoreInfo class handles the score info collection for all the missions playthroughs
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The MissionScoreInfo class handles the score info collection for all the missions playthroughs
Expansions.Missions.MissionScoreInfo.MissionScoreInfo |
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inline |
void Expansions.Missions.MissionScoreInfo.AddScore |
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Mission |
mission | ) |
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inline |
Adds a score
- Parameters
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mission | Mission |
awardIds | List of awards unique ids, obtanied during the playthrough |
void Expansions.Missions.MissionScoreInfo.DeleteMissionScores |
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Mission |
mission | ) |
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inline |
Removes all the scores from a mission
- Parameters
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void Expansions.Missions.MissionScoreInfo.DeleteScore |
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Guid |
scoreId | ) |
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inline |
Delete a score
- Parameters
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scoreId | Score info unique id |
List<string> Expansions.Missions.MissionScoreInfo.GetMissionAwards |
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Mission |
mission | ) |
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inline |
Get all the awards earned in all the plays from a mission
- Parameters
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- Returns
ScoreInfo Expansions.Missions.MissionScoreInfo.GetMissionScore |
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Mission |
mission, |
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int |
index |
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inline |
Get a mission score from highest to lowest
- Parameters
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mission | Mission |
index | Index of the score from 0 - highest to n.. desc |
- Returns
ScoreInfo Expansions.Missions.MissionScoreInfo.GetMissionScore |
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Guid |
missionId, |
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int |
index |
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inline |
Get a mission score from highest to lowest
- Parameters
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missionId | The ID of the mission |
index | Index of the score from 0 - highest to n.. desc |
- Returns
List<ScoreInfo> Expansions.Missions.MissionScoreInfo.GetMissionScores |
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Mission |
mission | ) |
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inline |
Get all the scores from a mission ordered from highest to lowest
- Parameters
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- Returns
void Expansions.Missions.MissionScoreInfo.Load |
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ConfigNode |
node | ) |
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inline |
Create a new instance of this class and loads the saved scores
- Returns
void Expansions.Missions.MissionScoreInfo.Save |
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ConfigNode |
node | ) |
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inline |
void Expansions.Missions.MissionScoreInfo.SaveScores |
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inline |
The documentation for this class was generated from the following file: