int Experience.ExperienceTrait.CrewMemberExperienceLevel |
( |
int |
levelCap = -1 | ) |
|
|
inline |
virtual void Experience.ExperienceTrait.OnLoad |
( |
ConfigNode |
node | ) |
|
|
inlineprotectedvirtual |
virtual void Experience.ExperienceTrait.OnRegister |
( |
Part |
part | ) |
|
|
inlineprotectedvirtual |
virtual void Experience.ExperienceTrait.OnSave |
( |
ConfigNode |
node | ) |
|
|
inlineprotectedvirtual |
virtual void Experience.ExperienceTrait.OnUnregister |
( |
Part |
part | ) |
|
|
inlineprotectedvirtual |
void Experience.ExperienceTrait.Register |
( |
Part |
part | ) |
|
|
inline |
void Experience.ExperienceTrait.Unregister |
( |
Part |
part | ) |
|
|
inline |
string Experience.ExperienceTrait.Description |
|
get |
string Experience.ExperienceTrait.DescriptionEffects |
|
get |
List of effects for this strategy to have
string Experience.ExperienceTrait.Title |
|
get |
title for the buff to display in SC building
string Experience.ExperienceTrait.TypeName |
|
get |
Name for the experience trait type
The documentation for this class was generated from the following file: