void KSP.UI.Screens.ActionGroupsPanel.UpdateActionGroups |
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inline |
Check if we have Aditional Actions Groups active so we can show the sets buttons
void KSP.UI.Screens.ActionGroupsPanel.UpdateButtons |
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inline |
Ensure the buttons show the active vessel's current override group
bool KSP.UI.Screens.ActionGroupsPanel.actionGroupPanelOpen |
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static |
Button KSP.UI.Screens.ActionGroupsPanel.editActionGroupsButtonPrefab |
ToggleGroup KSP.UI.Screens.ActionGroupsPanel.overrideButtonGroup |
Toggle KSP.UI.Screens.ActionGroupsPanel.overrideButtonPrefab |
GameObject KSP.UI.Screens.ActionGroupsPanel.spacerPrefab |
The documentation for this class was generated from the following file: