static void KSP.UI.Screens.DebugToolbar.DebugScreenConsole.AddConsoleCommand |
( |
string |
command, |
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OnConsoleCommand |
onCommand, |
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string |
help = null |
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) |
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inlinestatic |
static ConsoleCommand KSP.UI.Screens.DebugToolbar.DebugScreenConsole.GetCommand |
( |
int |
command | ) |
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inlinestatic |
static ConsoleCommand KSP.UI.Screens.DebugToolbar.DebugScreenConsole.GetCommand |
( |
string |
command | ) |
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inlinestatic |
delegate void KSP.UI.Screens.DebugToolbar.DebugScreenConsole.OnConsoleCommand |
( |
string |
arg | ) |
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static bool KSP.UI.Screens.DebugToolbar.DebugScreenConsole.ParseInputString |
( |
string |
str | ) |
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inlinestaticprotected |
static void KSP.UI.Screens.DebugToolbar.DebugScreenConsole.RemoveConsoleCommand |
( |
string |
command | ) |
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inlinestatic |
const string KSP.UI.Screens.DebugToolbar.DebugScreenConsole.LockID = "DebugConsole" |
ScrollRect KSP.UI.Screens.DebugToolbar.DebugScreenConsole.scrollRect |
Button KSP.UI.Screens.DebugToolbar.DebugScreenConsole.submitButton |
TextMeshQueue KSP.UI.Screens.DebugToolbar.DebugScreenConsole.textMeshQueue |
int KSP.UI.Screens.DebugToolbar.DebugScreenConsole.CommandCount |
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staticget |
bool KSP.UI.Screens.DebugToolbar.DebugScreenConsole.InputLocked |
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getset |
The documentation for this class was generated from the following file: