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void | SetAdvancedMode (bool mode) |
| Set the Advanced Burn Indicator setting and applies to the burn indicator UI. Note: Does not save the game setting. More...
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void KSP.UI.Screens.Flight.NavBallBurnVector.OnDismissButton |
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inlineprotected |
void KSP.UI.Screens.Flight.NavBallBurnVector.OnWarpToButton |
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void KSP.UI.Screens.Flight.NavBallBurnVector.SetAdvancedMode |
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bool |
mode | ) |
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inline |
Set the Advanced Burn Indicator setting and applies to the burn indicator UI. Note: Does not save the game setting.
- Parameters
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mode | Set the setting to true or false from this parameter |
float KSP.UI.Screens.Flight.NavBallBurnVector.accuracy |
DeltaV Burn before Percentage text readout.
Button KSP.UI.Screens.Flight.NavBallBurnVector.btnAccept |
Button KSP.UI.Screens.Flight.NavBallBurnVector.btnDismiss |
Button KSP.UI.Screens.Flight.NavBallBurnVector.btnPercentMinus |
Minus button for burn before percent
Button KSP.UI.Screens.Flight.NavBallBurnVector.btnPercentPlus |
Plus button for burn before percent
Button KSP.UI.Screens.Flight.NavBallBurnVector.btnWarpTo |
HelixGauge KSP.UI.Screens.Flight.NavBallBurnVector.deltaVGauge |
This is the helix gauge for the green burn indicator.
HelixGauge KSP.UI.Screens.Flight.NavBallBurnVector.deltaVGaugeRed |
This is the helix gauge for the red burn indicator.
double KSP.UI.Screens.Flight.NavBallBurnVector.dVremaining |
DV still required to burn to complete the maneuver
double KSP.UI.Screens.Flight.NavBallBurnVector.estimatedBurnTime |
The time required to burn engines to complete the DV
Transform KSP.UI.Screens.Flight.NavBallBurnVector.indicationArrow |
NavBall KSP.UI.Screens.Flight.NavBallBurnVector.navBall |
The DeltaV m/s Readout text.
Transform KSP.UI.Screens.Flight.NavBallBurnVector.StageMarkersParent |
Parent transform for placing the stage markers.
double KSP.UI.Screens.Flight.NavBallBurnVector.startBurnTime |
The Time to start the burn.
Transform KSP.UI.Screens.Flight.NavBallBurnVector.vectorProgr |
The documentation for this class was generated from the following file: