void KSP.UI.Screens.MEPartCategoryButton.Lock |
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inline |
void KSP.UI.Screens.MEPartCategoryButton.OnPointerEnter |
( |
PointerEventData |
eventData | ) |
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inline |
void KSP.UI.Screens.MEPartCategoryButton.OnPointerExit |
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PointerEventData |
eventData | ) |
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inline |
void KSP.UI.Screens.MEPartCategoryButton.SetCount |
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int |
count | ) |
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inline |
void KSP.UI.Screens.MEPartCategoryButton.SetState |
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bool |
state | ) |
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inline |
void KSP.UI.Screens.MEPartCategoryButton.ShowCount |
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bool |
showCount | ) |
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inline |
void KSP.UI.Screens.MEPartCategoryButton.Unlock |
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inline |
Button KSP.UI.Screens.MEPartCategoryButton.button |
Image KSP.UI.Screens.MEPartCategoryButton.image |
UnityEngine.Sprite KSP.UI.Screens.MEPartCategoryButton.spriteFalse |
UnityEngine.Sprite KSP.UI.Screens.MEPartCategoryButton.spriteTrue |
bool KSP.UI.Screens.MEPartCategoryButton.state = true |
The documentation for this class was generated from the following file: