Will create a new Message Item and Instantiate it's UI elements if the SMS App is ready. If the App is not ready will add the message to the queue to display it when the App is ready.
- Parameters
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messageTitle | The Title of the message |
message | The content of the message |
color | The color of the Message Icon |
icon | The Icon to use |
override bool KSP.UI.Screens.MessageSystem.Message.Equals |
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System.Object |
obj | ) |
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inline |
< Return true if the fields match:
bool KSP.UI.Screens.MessageSystem.Message.Equals |
( |
Message |
m | ) |
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inline |
< Return true if the fields match:
override int KSP.UI.Screens.MessageSystem.Message.GetHashCode |
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inline |
string KSP.UI.Screens.MessageSystem.Message.GetRichTextMessageTitle |
( |
string |
messageTitle, |
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bool |
IsRead = false |
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) |
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inline |
Adds color and bold rich text formatting to a message string.
- Parameters
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messageTitle | The message string to format |
IsRead | If true, Bold highlighting will be added to the string |
- Returns
void KSP.UI.Screens.MessageSystem.Message.Instantiate |
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inline |
Will Instantiate the UI elements for the message if they haven't been already.
UIListItem KSP.UI.Screens.MessageSystem.Message.advancedListItem |
bool KSP.UI.Screens.MessageSystem.Message.IsRead |
string KSP.UI.Screens.MessageSystem.Message.message |
string KSP.UI.Screens.MessageSystem.Message.messageTitle |
bool KSP.UI.Screens.MessageSystem.Message.instantiated |
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getset |
The documentation for this class was generated from the following file: