void KSP.UI.Screens.TrackingStationObjectButton.Lock |
( |
| ) |
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inline |
void KSP.UI.Screens.TrackingStationObjectButton.OnMouseEnter |
( |
UnityEngine.EventSystems.BaseEventData |
data | ) |
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inline |
void KSP.UI.Screens.TrackingStationObjectButton.OnMouseExit |
( |
UnityEngine.EventSystems.BaseEventData |
data | ) |
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inline |
void KSP.UI.Screens.TrackingStationObjectButton.SetCount |
( |
int |
count | ) |
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inline |
void KSP.UI.Screens.TrackingStationObjectButton.SetState |
( |
bool |
state | ) |
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inline |
void KSP.UI.Screens.TrackingStationObjectButton.ShowCount |
( |
bool |
showCount | ) |
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inline |
void KSP.UI.Screens.TrackingStationObjectButton.Unlock |
( |
| ) |
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inline |
Image KSP.UI.Screens.TrackingStationObjectButton.image |
Button.ButtonClickedEvent KSP.UI.Screens.TrackingStationObjectButton.OnClickLeft = new Button.ButtonClickedEvent() |
Button.ButtonClickedEvent KSP.UI.Screens.TrackingStationObjectButton.OnClickRight = new Button.ButtonClickedEvent() |
UnityEngine.Sprite KSP.UI.Screens.TrackingStationObjectButton.spriteFalse |
UnityEngine.Sprite KSP.UI.Screens.TrackingStationObjectButton.spriteTrue |
bool KSP.UI.Screens.TrackingStationObjectButton.state = true |
The documentation for this class was generated from the following file: