enum KSP.UI.UIStateToggleButton.BtnState |
enum KSP.UI.UIStateToggleButton.ClickType |
Enumerator |
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Left |
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Middle |
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Right |
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void KSP.UI.UIStateToggleButton.OnPointerClick |
( |
PointerEventData |
eventData | ) |
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inline |
< ToggleState(0); ///< Don't call this, because onClick already modifies the button's state through VesselAutopilotUI
< ToggleState(1); ///< Don't call this, because onClick already modifies the button's state through VesselAutopilotUI
void KSP.UI.UIStateToggleButton.SetState |
( |
bool |
state | ) |
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inline |
void KSP.UI.UIStateToggleButton.SetState |
( |
BtnState |
state | ) |
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inline |
Button.ButtonClickedEvent KSP.UI.UIStateToggleButton.onClick |
Button.ButtonClickedEvent KSP.UI.UIStateToggleButton.onClickLeft |
Button.ButtonClickedEvent KSP.UI.UIStateToggleButton.onClickRight |
Button.ButtonClickedEvent KSP.UI.UIStateToggleButton.onFalse |
Button.ButtonClickedEvent KSP.UI.UIStateToggleButton.onFalseLeft |
Button.ButtonClickedEvent KSP.UI.UIStateToggleButton.onFalseRight |
Button.ButtonClickedEvent KSP.UI.UIStateToggleButton.onTrue |
Button.ButtonClickedEvent KSP.UI.UIStateToggleButton.onTrueLeft |
Button.ButtonClickedEvent KSP.UI.UIStateToggleButton.onTrueRight |
bool KSP.UI.UIStateToggleButton.AutoStateChange |
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get |
Button KSP.UI.UIStateToggleButton.Button |
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getset |
Image KSP.UI.UIStateToggleButton.Image |
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getset |
bool KSP.UI.UIStateToggleButton.interactable |
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getset |
BtnState KSP.UI.UIStateToggleButton.State |
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get |
bool KSP.UI.UIStateToggleButton.StateBool |
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get |
EventTrigger KSP.UI.UIStateToggleButton.Trigger |
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getset |
The documentation for this class was generated from the following file: