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void | OnMouseClick (UnityEngine.EventSystems.BaseEventData data) |
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void | OnMouseDown (UnityEngine.EventSystems.BaseEventData data) |
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void | OnMouseEnter (UnityEngine.EventSystems.BaseEventData data) |
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void | OnMouseExit (UnityEngine.EventSystems.BaseEventData data) |
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void | OnMouseUp (UnityEngine.EventSystems.BaseEventData data) |
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void | SetState (Color color) |
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void KSP.UI.UITextButton.OnMouseClick |
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UnityEngine.EventSystems.BaseEventData |
data | ) |
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inline |
void KSP.UI.UITextButton.OnMouseDown |
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UnityEngine.EventSystems.BaseEventData |
data | ) |
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inline |
void KSP.UI.UITextButton.OnMouseEnter |
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UnityEngine.EventSystems.BaseEventData |
data | ) |
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inline |
void KSP.UI.UITextButton.OnMouseExit |
( |
UnityEngine.EventSystems.BaseEventData |
data | ) |
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inline |
void KSP.UI.UITextButton.OnMouseUp |
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UnityEngine.EventSystems.BaseEventData |
data | ) |
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inline |
void KSP.UI.UITextButton.SetState |
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Color |
color | ) |
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inline |
Color KSP.UI.UITextButton.disabled = Color.white |
Color KSP.UI.UITextButton.highlight = Color.white |
Color KSP.UI.UITextButton.normal = Color.white |
Button.ButtonClickedEvent KSP.UI.UITextButton.onClick = new Button.ButtonClickedEvent() |
Color KSP.UI.UITextButton.pressed = Color.white |
bool KSP.UI.UITextButton.interactable |
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getset |
Text KSP.UI.UITextButton.Text |
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getset |
EventTrigger KSP.UI.UITextButton.Trigger |
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getset |
The documentation for this class was generated from the following file: