Kerbal Space Program  1.12.4
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MouseEventsHandler Class Reference

This component will try to find a script that implements the IMouseEvents interface in the parent gameobject, and send mouse event calls to it. Use this when you have colliders in child objects, but want to receive mouse events on the parent. More...

Inheritance diagram for MouseEventsHandler:
MouseEventsHandlerBase

Additional Inherited Members

- Static Public Member Functions inherited from MouseEventsHandlerBase
static IMouseEvents FindHandleUpwards (GameObject go)
 
- Protected Member Functions inherited from MouseEventsHandlerBase
virtual void OnMouseDown ()
 
virtual void OnMouseDrag ()
 
virtual void OnMouseEnter ()
 
virtual void OnMouseExit ()
 
virtual void OnMouseUp ()
 
virtual void Start ()
 

Detailed Description

This component will try to find a script that implements the IMouseEvents interface in the parent gameobject, and send mouse event calls to it. Use this when you have colliders in child objects, but want to receive mouse events on the parent.


The documentation for this class was generated from the following file: