delegate void Steamworks.CallResult< T >.APIDispatchDelegate |
( |
T |
param, |
|
|
bool |
bIOFailure |
|
) |
| |
void Steamworks.CallResult< T >.Cancel |
( |
| ) |
|
|
inline |
Creates a new async CallResult. You must be calling SteamAPI.RunCallbacks() to retrieve the callback.
Returns a handle to the CallResult. This must be assigned to a member variable to prevent the GC from cleaning it up.
void Steamworks.CallResult< T >.Dispose |
( |
| ) |
|
|
inline |
bool Steamworks.CallResult< T >.IsActive |
( |
| ) |
|
|
inline |
void Steamworks.CallResult< T >.SetGameserverFlag |
( |
| ) |
|
|
inline |
The documentation for this class was generated from the following file: