static Vector4 TMPro.ShaderUtilities.GetFontExtent |
( |
Material |
material | ) |
|
|
inlinestatic |
static float TMPro.ShaderUtilities.GetPadding |
( |
Material |
material, |
|
|
bool |
enableExtraPadding, |
|
|
bool |
isBold |
|
) |
| |
|
inlinestatic |
static float TMPro.ShaderUtilities.GetPadding |
( |
Material[] |
materials, |
|
|
bool |
enableExtraPadding, |
|
|
bool |
isBold |
|
) |
| |
|
inlinestatic |
static void TMPro.ShaderUtilities.GetShaderPropertyIDs |
( |
| ) |
|
|
inlinestatic |
static bool TMPro.ShaderUtilities.IsMaskingEnabled |
( |
Material |
material | ) |
|
|
inlinestatic |
static void TMPro.ShaderUtilities.UpdateShaderRatios |
( |
Material |
mat | ) |
|
|
inlinestatic |
int TMPro.ShaderUtilities.ID_BevelAmount |
|
static |
int TMPro.ShaderUtilities.ID_ClipRect |
|
static |
int TMPro.ShaderUtilities.ID_EnvMap |
|
static |
int TMPro.ShaderUtilities.ID_EnvMatrix |
|
static |
int TMPro.ShaderUtilities.ID_EnvMatrixRotation |
|
static |
int TMPro.ShaderUtilities.ID_FaceColor |
|
static |
int TMPro.ShaderUtilities.ID_FaceDilate |
|
static |
int TMPro.ShaderUtilities.ID_FaceTex |
|
static |
int TMPro.ShaderUtilities.ID_GlowColor |
|
static |
int TMPro.ShaderUtilities.ID_GlowOffset |
|
static |
int TMPro.ShaderUtilities.ID_GlowOuter |
|
static |
int TMPro.ShaderUtilities.ID_GlowPower |
|
static |
int TMPro.ShaderUtilities.ID_GradientScale |
|
static |
int TMPro.ShaderUtilities.ID_LightAngle |
|
static |
int TMPro.ShaderUtilities.ID_MainTex |
|
static |
int TMPro.ShaderUtilities.ID_MaskCoord |
|
static |
int TMPro.ShaderUtilities.ID_MaskSoftnessX |
|
static |
int TMPro.ShaderUtilities.ID_MaskSoftnessY |
|
static |
int TMPro.ShaderUtilities.ID_OutlineColor |
|
static |
int TMPro.ShaderUtilities.ID_OutlineSoftness |
|
static |
int TMPro.ShaderUtilities.ID_OutlineTex |
|
static |
int TMPro.ShaderUtilities.ID_OutlineWidth |
|
static |
int TMPro.ShaderUtilities.ID_Padding |
|
static |
int TMPro.ShaderUtilities.ID_PerspectiveFilter |
|
static |
int TMPro.ShaderUtilities.ID_ScaleRatio_A |
|
static |
int TMPro.ShaderUtilities.ID_ScaleRatio_B |
|
static |
int TMPro.ShaderUtilities.ID_ScaleRatio_C |
|
static |
int TMPro.ShaderUtilities.ID_ScaleX |
|
static |
int TMPro.ShaderUtilities.ID_ScaleY |
|
static |
int TMPro.ShaderUtilities.ID_ShaderFlags |
|
static |
int TMPro.ShaderUtilities.ID_Shininess |
|
static |
int TMPro.ShaderUtilities.ID_StencilComp |
|
static |
int TMPro.ShaderUtilities.ID_StencilID |
|
static |
int TMPro.ShaderUtilities.ID_StencilOp |
|
static |
int TMPro.ShaderUtilities.ID_StencilReadMask |
|
static |
int TMPro.ShaderUtilities.ID_StencilWriteMask |
|
static |
int TMPro.ShaderUtilities.ID_TextureHeight |
|
static |
int TMPro.ShaderUtilities.ID_TextureWidth |
|
static |
int TMPro.ShaderUtilities.ID_UnderlayColor |
|
static |
int TMPro.ShaderUtilities.ID_UnderlayDilate |
|
static |
int TMPro.ShaderUtilities.ID_UnderlayOffsetX |
|
static |
int TMPro.ShaderUtilities.ID_UnderlayOffsetY |
|
static |
int TMPro.ShaderUtilities.ID_UnderlaySoftness |
|
static |
int TMPro.ShaderUtilities.ID_UseClipRect |
|
static |
int TMPro.ShaderUtilities.ID_VertexOffsetX |
|
static |
int TMPro.ShaderUtilities.ID_VertexOffsetY |
|
static |
int TMPro.ShaderUtilities.ID_WeightBold |
|
static |
int TMPro.ShaderUtilities.ID_WeightNormal |
|
static |
bool TMPro.ShaderUtilities.isInitialized = false |
|
static |
string TMPro.ShaderUtilities.Keyword_Bevel = "BEVEL_ON" |
|
static |
string TMPro.ShaderUtilities.Keyword_Glow = "GLOW_ON" |
|
static |
string TMPro.ShaderUtilities.Keyword_MASK_HARD = "MASK_HARD" |
|
static |
string TMPro.ShaderUtilities.Keyword_MASK_SOFT = "MASK_SOFT" |
|
static |
string TMPro.ShaderUtilities.Keyword_MASK_TEX = "MASK_TEX" |
|
static |
string TMPro.ShaderUtilities.Keyword_Outline = "OUTLINE_ON" |
|
static |
string TMPro.ShaderUtilities.Keyword_Ratios = "RATIOS_OFF" |
|
static |
string TMPro.ShaderUtilities.Keyword_Underlay = "UNDERLAY_ON" |
|
static |
string TMPro.ShaderUtilities.ShaderTag_CullMode = "_CullMode" |
|
static |
string TMPro.ShaderUtilities.ShaderTag_ZTestMode = "unity_GUIZTestMode" |
|
static |
The documentation for this class was generated from the following file: