override bool VehiclePhysics.InertialDrive.CheckConnections |
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inlinevirtual |
override void VehiclePhysics.InertialDrive.EvaluateTorqueDownstream |
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inlinevirtual |
override void VehiclePhysics.InertialDrive.GetState |
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ref State |
S | ) |
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inlinevirtual |
override void VehiclePhysics.InertialDrive.GetSubstepDerivative |
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ref Derivative |
D | ) |
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inlinevirtual |
override void VehiclePhysics.InertialDrive.Initialize |
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inlineprotectedvirtual |
void VehiclePhysics.InertialDrive.Reset |
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inline |
override void VehiclePhysics.InertialDrive.SetState |
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State |
S | ) |
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inlinevirtual |
override void VehiclePhysics.InertialDrive.SetSubstepState |
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State |
S | ) |
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inlinevirtual |
float VehiclePhysics.InertialDrive.clutchInput = 0.0f |
float VehiclePhysics.InertialDrive.damping = 0.95f |
float VehiclePhysics.InertialDrive.inertia = 0.5f |
float VehiclePhysics.InertialDrive.maxMotorTorque = 100.0f |
float VehiclePhysics.InertialDrive.maxRpm = 500.0f |
float VehiclePhysics.InertialDrive.motorInput = 0.0f |
float VehiclePhysics.InertialDrive.u1 = 10.0f |
float VehiclePhysics.InertialDrive.u2 = 0.0f |
float VehiclePhysics.InertialDrive.u3 = 0.03f |
float VehiclePhysics.InertialDrive.rpm |
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get |
The documentation for this class was generated from the following file:
- KSP/Assets/Packages/VehiclePhysicsPro/Core/Vehicle Physics core/Blocks/Experimental/InertialDrive.cs