Kerbal Space Program  1.12.4
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Public Member Functions | List of all members
VehiclePhysics.UnityEditor.VPInspector Class Referenceabstract
Inheritance diagram for VehiclePhysics.UnityEditor.VPInspector:
VehiclePhysics.UnityEditor.VehicleControllerInspector VehiclePhysics.UnityEditor.WheelColliderInspector

Public Member Functions

void DrawHeader (string text, string hint=null)
 
void DrawHelpBox (string message, MessageType type=MessageType.None)
 
void DrawInfoLabel (string label, string text, string hint=null)
 
abstract void DrawInspectorGUI ()
 
SerializedProperty DrawProperty (string name, string label=null, string hint=null)
 
void DrawProperty (SerializedProperty property, string label=null, string hint=null, bool includeChildren=false)
 
void Indent ()
 
override void OnInspectorGUI ()
 
void SetMinLabelWidth (float minLabelWidth=0.0f, float labelWidthRatio=0.4f)
 
void Space (int space=0)
 
void Unindent ()
 

Member Function Documentation

void VehiclePhysics.UnityEditor.VPInspector.DrawHeader ( string  text,
string  hint = null 
)
inline
void VehiclePhysics.UnityEditor.VPInspector.DrawHelpBox ( string  message,
MessageType  type = MessageType.None 
)
inline
void VehiclePhysics.UnityEditor.VPInspector.DrawInfoLabel ( string  label,
string  text,
string  hint = null 
)
inline
abstract void VehiclePhysics.UnityEditor.VPInspector.DrawInspectorGUI ( )
pure virtual
SerializedProperty VehiclePhysics.UnityEditor.VPInspector.DrawProperty ( string  name,
string  label = null,
string  hint = null 
)
inline

< includeChilder must be true here. Otherwise, it wouldn't show those

void VehiclePhysics.UnityEditor.VPInspector.DrawProperty ( SerializedProperty  property,
string  label = null,
string  hint = null,
bool  includeChildren = false 
)
inline
void VehiclePhysics.UnityEditor.VPInspector.Indent ( )
inline
override void VehiclePhysics.UnityEditor.VPInspector.OnInspectorGUI ( )
inline
void VehiclePhysics.UnityEditor.VPInspector.SetMinLabelWidth ( float  minLabelWidth = 0.0f,
float  labelWidthRatio = 0.4f 
)
inline
void VehiclePhysics.UnityEditor.VPInspector.Space ( int  space = 0)
inline
void VehiclePhysics.UnityEditor.VPInspector.Unindent ( )
inline

The documentation for this class was generated from the following file: