Kerbal Space Program
1.12.4
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The EVA Chute Skill represents the kerbals experience requirement in order for them to have access to EVA Chutes. Every trait has a EVAChuteSkill field, and one integer value assigned to it. The value represents the minimum XP point required for a kerbal to unlock the Personal Parachute in Career mode. More...
Classes | |
class | AutopilotSkill |
class | ConverterSkill |
class | DeployedScienceExpSkill |
This Experience Effect is used by the Deployed Science Functionality and is used to set the science percentage/generation rate for deployed ground science experiments. More... | |
class | DeployedSciencePowerSkill |
This Experience Effect is used by the Deployed Science Functionality and is used to set the boost to number of power units a power generation part will generate for deployed ground science. More... | |
class | DrillSkill |
class | EnginePower |
class | EVAChuteSkill |
class | ExternalExperimentSkill |
class | FailureRepairSkill |
class | FuelUsage |
class | FullVesselControlSkill |
class | GeeForceTolerance |
Effect for adding increased (or decreased) gee-force tolerance. More... | |
class | HeatProduction |
class | MaxThrottle |
class | PartScienceReturn |
class | RepairSkill |
class | ScienceResetSkill |
class | ScienceSkill |
class | SpecialExperimentSkill |
class | VesselScienceReturn |
The EVA Chute Skill represents the kerbals experience requirement in order for them to have access to EVA Chutes. Every trait has a EVAChuteSkill field, and one integer value assigned to it. The value represents the minimum XP point required for a kerbal to unlock the Personal Parachute in Career mode.