Kerbal Space Program  1.12.4
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Events Macros
Classes
Package Experience.Effects

The EVA Chute Skill represents the kerbals experience requirement in order for them to have access to EVA Chutes. Every trait has a EVAChuteSkill field, and one integer value assigned to it. The value represents the minimum XP point required for a kerbal to unlock the Personal Parachute in Career mode. More...

Classes

class  AutopilotSkill
 
class  ConverterSkill
 
class  DeployedScienceExpSkill
 This Experience Effect is used by the Deployed Science Functionality and is used to set the science percentage/generation rate for deployed ground science experiments. More...
 
class  DeployedSciencePowerSkill
 This Experience Effect is used by the Deployed Science Functionality and is used to set the boost to number of power units a power generation part will generate for deployed ground science. More...
 
class  DrillSkill
 
class  EnginePower
 
class  EVAChuteSkill
 
class  ExternalExperimentSkill
 
class  FailureRepairSkill
 
class  FuelUsage
 
class  FullVesselControlSkill
 
class  GeeForceTolerance
 Effect for adding increased (or decreased) gee-force tolerance. More...
 
class  HeatProduction
 
class  MaxThrottle
 
class  PartScienceReturn
 
class  RepairSkill
 
class  ScienceResetSkill
 
class  ScienceSkill
 
class  SpecialExperimentSkill
 
class  VesselScienceReturn
 

Detailed Description

The EVA Chute Skill represents the kerbals experience requirement in order for them to have access to EVA Chutes. Every trait has a EVAChuteSkill field, and one integer value assigned to it. The value represents the minimum XP point required for a kerbal to unlock the Personal Parachute in Career mode.