Kerbal Space Program  1.12.4
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GameVariables Member List

This is the complete list of members for GameVariables, including all inherited members.

contractDestinationWeightGameVariables
contractFundsAdvanceFactorGameVariables
contractFundsCompletionFactorGameVariables
contractFundsFailureFactorGameVariables
contractPrestigeExceptionalGameVariables
contractPrestigeSignificantGameVariables
contractPrestigeTrivialGameVariables
contractReputationCompletionFactorGameVariables
contractReputationFailureFactorGameVariables
contractScienceCompletionFactorGameVariables
EVAIsPossible(bool evaUnlocked, Vessel v)GameVariablesinlinevirtual
GetActiveContractsLimit(float mCtrlNormLevel)GameVariablesinlinevirtual
GetActiveCrewLimit(float astroComplexNormLevel)GameVariablesinlinevirtual
GetActiveStrategyLimit(float adminNormLevel)GameVariablesinlinevirtual
GetContractDestinationWeight(CelestialBody body)GameVariablesinlinevirtual
GetContractFundsAdvanceFactor(Contracts.Contract.ContractPrestige prestige)GameVariablesinlinevirtual
GetContractFundsCompletionFactor(Contracts.Contract.ContractPrestige prestige)GameVariablesinlinevirtual
GetContractFundsFailureFactor(Contracts.Contract.ContractPrestige prestige)GameVariablesinlinevirtual
GetContractLevelLimit(float mCtrlNormLevel)GameVariablesinlinevirtual
GetContractPrestigeFactor(Contracts.Contract.ContractPrestige prestige)GameVariablesinlinevirtual
GetContractReputationCompletionFactor(Contracts.Contract.ContractPrestige prestige)GameVariablesinlinevirtual
GetContractReputationFailureFactor(Contracts.Contract.ContractPrestige prestige)GameVariablesinlinevirtual
GetContractScienceCompletionFactor(Contracts.Contract.ContractPrestige prestige)GameVariablesinlinevirtual
GetCraftMassLimit(float editorNormLevel, bool isPad)GameVariablesinlinevirtual
GetCraftSizeLimit(float editorNormLevel, bool isPad)GameVariablesinlinevirtual
GetCrewLevelLimit(float astroComplexNormLevel)GameVariablesinlinevirtual
GetDataToScienceRatio(float RnDnormLevel)GameVariablesinlinevirtual
GetDSNPowerCurve()GameVariablesinlinevirtual
GetDSNRange(float level)GameVariablesinlinevirtual
GetDSNRangeCurve()GameVariablesinlinevirtual
GetDSNScienceCurve()GameVariablesinlinevirtual
GetEVALockedReason(Vessel v, ProtoCrewMember crew)GameVariablesinlinevirtual
GetExperimentLevel(float RnDnormLevel)GameVariablesinlinevirtual
GetMentalityDeadlineFactor(float mentalityFactor, Contracts.Contract.ContractPrestige prestige)GameVariablesinlinevirtual
GetMentalityExpiryFactor(float mentalityFactor, Contracts.Contract.ContractPrestige prestige)GameVariablesinlinevirtual
GetMentalityFundsFactor(float mentalityFactor, Contracts.Contract.ContractPrestige prestige)GameVariablesinlinevirtual
GetMentalityReputationFactor(float mentalityFactor, Contracts.Contract.ContractPrestige prestige)GameVariablesinlinevirtual
GetMentalityScienceFactor(float mentalityFactor, Contracts.Contract.ContractPrestige prestige)GameVariablesinlinevirtual
GetOrbitDisplayMode(float tsNormLevel)GameVariablesinlinevirtual
GetPartCountLimit(float editorNormLevel, bool isVAB)GameVariablesinlinevirtual
GetPatchesAheadLimit(float tsNormLevel)GameVariablesinlinevirtual
GetRecoveredPartValue(float pValue)GameVariablesinlinevirtual
GetRecoveredResourceValue(float rscValue)GameVariablesinlinevirtual
GetRecruitHireCost(int currentActive, float baseCost, float flatRate, float rateModifier)GameVariablesinlinestatic
GetRecruitHireCost(int currentActive)GameVariablesinlinevirtual
GetScienceCostLimit(float RnDnormLevel)GameVariablesinlinevirtual
GetStrategyCommitRange(float adminNormLevel)GameVariablesinlinevirtual
GetStrategyLevelLimit(float adminNormLevel)GameVariablesinlinevirtual
GetTrackedObjectLimit(float tsNormLevel)GameVariablesinlinevirtual
InstanceGameVariablesstatic
ManeuverToolAvailable(float tsNormLevel)GameVariablesinlinevirtual
mentalityDeadlineExceptionalGameVariables
mentalityDeadlineSignificantGameVariables
mentalityDeadlineTrivialGameVariables
mentalityExpiryExceptionalGameVariables
mentalityExpirySignificantGameVariables
mentalityExpiryTrivialGameVariables
mentalityFundsExceptionalGameVariables
mentalityFundsSignificantGameVariables
mentalityFundsTrivialGameVariables
mentalityReputationExceptionalGameVariables
mentalityReputationSignificantGameVariables
mentalityReputationTrivialGameVariables
mentalityScienceExceptionalGameVariables
mentalityScienceSignificantGameVariables
mentalityScienceTrivialGameVariables
MinTrackedObjectSize(float tsNormLevel)GameVariablesinlinevirtual
OrbitDisplayMode enum nameGameVariables
partRecoveryValueFactorGameVariables
reputationAdditionGameVariables
reputationKerbalDeathGameVariables
reputationKerbalRecoveryGameVariables
reputationSubtractionGameVariables
resourceRecoveryValueFactorGameVariables
ScoreFlightEnvelope(float altitude, float altEnvelope, float speed, float speedEnvelope)GameVariablesinlinevirtual
ScoreSituation(Vessel.Situations sit, CelestialBody where)GameVariablesinlinevirtual
UnlockedActionGroupsCustom(float editorNormLevel, bool isVAB)GameVariablesinlinevirtual
UnlockedActionGroupsStock(float editorNormLevel, bool isVAB)GameVariablesinlinevirtual
UnlockedEVA(float astroComplexNormLevel)GameVariablesinlinevirtual
UnlockedEVAClamber(float astroComplexNormLevel)GameVariablesinlinevirtual
UnlockedEVAFlags(float astroComplexNormLevel)GameVariablesinlinevirtual
UnlockedFlightPlanning(float mCtrlNormLevel)GameVariablesinlinevirtual
UnlockedFuelTransfer(float editorNormLevel)GameVariablesinlinevirtual
UnlockedSpaceObjectDiscovery(float tsNormLevel)GameVariablesinlinevirtual