Kerbal Space Program  1.12.4
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Steamworks.SteamNetworking Member List

This is the complete list of members for Steamworks.SteamNetworking, including all inherited members.

AcceptP2PSessionWithUser(CSteamID steamIDRemote)Steamworks.SteamNetworkinginlinestatic
AllowP2PPacketRelay(bool bAllow)Steamworks.SteamNetworkinginlinestatic
CloseP2PChannelWithUser(CSteamID steamIDRemote, int nChannel)Steamworks.SteamNetworkinginlinestatic
CloseP2PSessionWithUser(CSteamID steamIDRemote)Steamworks.SteamNetworkinginlinestatic
CreateConnectionSocket(uint nIP, ushort nPort, int nTimeoutSec)Steamworks.SteamNetworkinginlinestatic
CreateListenSocket(int nVirtualP2PPort, uint nIP, ushort nPort, bool bAllowUseOfPacketRelay)Steamworks.SteamNetworkinginlinestatic
CreateP2PConnectionSocket(CSteamID steamIDTarget, int nVirtualPort, int nTimeoutSec, bool bAllowUseOfPacketRelay)Steamworks.SteamNetworkinginlinestatic
DestroyListenSocket(SNetListenSocket_t hSocket, bool bNotifyRemoteEnd)Steamworks.SteamNetworkinginlinestatic
DestroySocket(SNetSocket_t hSocket, bool bNotifyRemoteEnd)Steamworks.SteamNetworkinginlinestatic
GetListenSocketInfo(SNetListenSocket_t hListenSocket, out uint pnIP, out ushort pnPort)Steamworks.SteamNetworkinginlinestatic
GetMaxPacketSize(SNetSocket_t hSocket)Steamworks.SteamNetworkinginlinestatic
GetP2PSessionState(CSteamID steamIDRemote, out P2PSessionState_t pConnectionState)Steamworks.SteamNetworkinginlinestatic
GetSocketConnectionType(SNetSocket_t hSocket)Steamworks.SteamNetworkinginlinestatic
GetSocketInfo(SNetSocket_t hSocket, out CSteamID pSteamIDRemote, out int peSocketStatus, out uint punIPRemote, out ushort punPortRemote)Steamworks.SteamNetworkinginlinestatic
IsDataAvailable(SNetListenSocket_t hListenSocket, out uint pcubMsgSize, out SNetSocket_t phSocket)Steamworks.SteamNetworkinginlinestatic
IsDataAvailableOnSocket(SNetSocket_t hSocket, out uint pcubMsgSize)Steamworks.SteamNetworkinginlinestatic
IsP2PPacketAvailable(out uint pcubMsgSize, int nChannel=0)Steamworks.SteamNetworkinginlinestatic
ReadP2PPacket(byte[] pubDest, uint cubDest, out uint pcubMsgSize, out CSteamID psteamIDRemote, int nChannel=0)Steamworks.SteamNetworkinginlinestatic
RetrieveData(SNetListenSocket_t hListenSocket, byte[] pubDest, uint cubDest, out uint pcubMsgSize, out SNetSocket_t phSocket)Steamworks.SteamNetworkinginlinestatic
RetrieveDataFromSocket(SNetSocket_t hSocket, byte[] pubDest, uint cubDest, out uint pcubMsgSize)Steamworks.SteamNetworkinginlinestatic
SendDataOnSocket(SNetSocket_t hSocket, byte[] pubData, uint cubData, bool bReliable)Steamworks.SteamNetworkinginlinestatic
SendP2PPacket(CSteamID steamIDRemote, byte[] pubData, uint cubData, EP2PSend eP2PSendType, int nChannel=0)Steamworks.SteamNetworkinginlinestatic