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class | AudioClipMap |
| This is inside this class so as not to clash with the others - simple key based map like the texture ones More...
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static AudioClip | LoadAudioClip (string soundName) |
| Simplifies the action of loading a texture. More...
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const string | soundBaseUrl = "Squad/Alarms/Sounds/" |
| The default folder for sounds that have no fully qualified path More...
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List<string> AlarmClockScenarioAudio.GetStockAlarmSounds |
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inline |
Get a list of all the sounds in the stock folder
- Returns
- List of sound names
static AudioClip AlarmClockScenarioAudio.LoadAudioClip |
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string |
soundName | ) |
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inlinestatic |
Simplifies the action of loading a texture.
- Parameters
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soundName | Name of the texture. |
- Returns
- A Unity texture.
const string AlarmClockScenarioAudio.soundBaseUrl = "Squad/Alarms/Sounds/" |
The default folder for sounds that have no fully qualified path
The sprites for the various alarm types
The documentation for this class was generated from the following file: