FlightCtrlState.FlightCtrlState |
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inline |
FlightCtrlState.FlightCtrlState |
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float[] |
custom_axes | ) |
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inline |
Vector3 FlightCtrlState.GetPYR |
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inline |
Vector2 FlightCtrlState.GetWheels |
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inline |
Vector3 FlightCtrlState.GetXYZ |
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inline |
Selectively copy standard axis controls. Does not copy custom axis or gear/sas/lights state
void FlightCtrlState.Neutralize |
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inline |
void FlightCtrlState.NeutralizeAll |
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inline |
void FlightCtrlState.NeutralizeStick |
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inline |
void FlightCtrlState.ResetTrim |
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inline |
float [] FlightCtrlState.custom_axes |
Stores current values of the custom axes
bool FlightCtrlState.gearUp |
bool FlightCtrlState.headlight |
bool FlightCtrlState.killRot |
float FlightCtrlState.mainThrottle |
float FlightCtrlState.pitch |
float FlightCtrlState.pitchTrim |
float FlightCtrlState.roll |
float FlightCtrlState.rollTrim |
float FlightCtrlState.wheelSteer |
float FlightCtrlState.wheelSteerTrim |
float FlightCtrlState.wheelThrottle |
float FlightCtrlState.wheelThrottleTrim |
float FlightCtrlState.yaw |
float FlightCtrlState.yawTrim |
bool FlightCtrlState.isIdle |
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get |
bool FlightCtrlState.isNeutral |
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get |
The documentation for this class was generated from the following file: