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bool | GetDoubleTapDown (bool ignoreInputLock=false) |
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bool | GetDoubleTapUp (bool ignoreInputLock=false) |
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bool | GetKey (bool ignoreInputLock=false) |
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bool | GetKeyDown (bool ignoreInputLock=false) |
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bool | GetKeyUp (bool ignoreInputLock=false) |
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override bool | IsNeutral () |
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| KeyBinding () |
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| KeyBinding (ControlTypes lockMask) |
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| KeyBinding (KeyCode main) |
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| KeyBinding (KeyCode main, ControlTypes lockMask) |
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| KeyBinding (KeyCode main, InputBindingModes useSwitch) |
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| KeyBinding (KeyCode main, InputBindingModes useSwitch, ControlTypes lockMask) |
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| KeyBinding (KeyCode main, KeyCode alt) |
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| KeyBinding (KeyCode main, KeyCode alt, ControlTypes lockMask) |
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| KeyBinding (KeyCode main, KeyCode alt, InputBindingModes useSwitch, InputBindingModes useSwitchSecondary) |
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| KeyBinding (KeyCode main, KeyCode alt, InputBindingModes useSwitch, InputBindingModes useSwitchSecondary, ControlTypes lockMask) |
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override void | Load (ConfigNode node) |
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override void | Save (ConfigNode node) |
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object | Clone () |
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bool | CompareSwitchState (InputBindingModes switchSt) |
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bool | IsLocked () |
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bool | IsUnlocked () |
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KeyBinding.KeyBinding |
( |
| ) |
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inline |
KeyBinding.KeyBinding |
( |
KeyCode |
main | ) |
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inline |
KeyBinding.KeyBinding |
( |
KeyCode |
main, |
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ControlTypes |
lockMask |
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) |
| |
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inline |
KeyBinding.KeyBinding |
( |
KeyCode |
main, |
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KeyCode |
alt |
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) |
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inline |
KeyBinding.KeyBinding |
( |
KeyCode |
main, |
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KeyCode |
alt, |
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ControlTypes |
lockMask |
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) |
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inline |
bool KeyBinding.GetDoubleTapDown |
( |
bool |
ignoreInputLock = false | ) |
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inline |
bool KeyBinding.GetDoubleTapUp |
( |
bool |
ignoreInputLock = false | ) |
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inline |
bool KeyBinding.GetKey |
( |
bool |
ignoreInputLock = false | ) |
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inline |
bool KeyBinding.GetKeyDown |
( |
bool |
ignoreInputLock = false | ) |
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inline |
bool KeyBinding.GetKeyUp |
( |
bool |
ignoreInputLock = false | ) |
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inline |
override bool KeyBinding.IsNeutral |
( |
| ) |
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inlinevirtual |
The documentation for this class was generated from the following file: