Kerbal Space Program  1.12.4
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MainMenuEnvLogic Class Reference
Inheritance diagram for MainMenuEnvLogic:

Classes

class  MenuStage
 

Public Member Functions

void GoCurrentStage ()
 
void GoToStage (int st)
 

Public Attributes

GameObject[] areas
 
float cameraChaseSpeed = 2f
 
MenuStage[] camPivots
 
int currentStage
 
float fadeEndDistance = 5f
 static makes this persist across scene changes, so the menu will now 'remember' where you left it at More...
 
float fadeStartDistance = 1f
 
Camera landscapeCamera
 
bool randomAreaAtStartup
 
GameObject startingArea
 
MeshRenderer[] uiRenderers
 
TextMeshPro[] uiTexts
 

Member Function Documentation

void MainMenuEnvLogic.GoCurrentStage ( )
inline
void MainMenuEnvLogic.GoToStage ( int  st)
inline

Member Data Documentation

GameObject [] MainMenuEnvLogic.areas
float MainMenuEnvLogic.cameraChaseSpeed = 2f
MenuStage [] MainMenuEnvLogic.camPivots
int MainMenuEnvLogic.currentStage
float MainMenuEnvLogic.fadeEndDistance = 5f

static makes this persist across scene changes, so the menu will now 'remember' where you left it at

float MainMenuEnvLogic.fadeStartDistance = 1f
Camera MainMenuEnvLogic.landscapeCamera
bool MainMenuEnvLogic.randomAreaAtStartup
GameObject MainMenuEnvLogic.startingArea
MeshRenderer [] MainMenuEnvLogic.uiRenderers
TextMeshPro [] MainMenuEnvLogic.uiTexts

The documentation for this class was generated from the following file: