Kerbal Space Program  1.12.4
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Static Public Member Functions | Public Attributes | Properties | List of all members
MiniBiome Class Reference

This is the miniBiome asset class containing information for a mini biome. More...

Inheritance diagram for MiniBiome:

Static Public Member Functions

static string ConvertTagtoBiome (string tagname)
 Returns the TagKeyID format. Converts to LandedAt string but with spaces removed. More...
 
static string ConvertTagtoLandedAt (string tagname)
 Will convert a Unity Tag to LandedAt Name in English Replaces Vessel.GetLandedAtString() method. More...
 

Public Attributes

string LocalizedTag = ""
 The Localized Tag Key (#autoLOC tag) //#autoLOC = <Id not="" found="" or="" corrupted="" in="" cfg="" files>=""> More...
 
string TagKey = ""
 The Unity Tag Key More...
 
string TagKeyID = ""
 This is the TagKey in Science ID format (no spaces) More...
 

Properties

string GetDisplayName [get]
 Returns the MiniBiome name in Localized language More...
 
string GetLocalizedTag [get]
 Returns the MiniBiome Localization Tag (#autoLOC*) More...
 
string GetTagKeyString [get]
 Returns the TagKey converted to MiniBiome Name (in English with no spaces) More...
 

Detailed Description

This is the miniBiome asset class containing information for a mini biome.

Member Function Documentation

static string MiniBiome.ConvertTagtoBiome ( string  tagname)
inlinestatic

Returns the TagKeyID format. Converts to LandedAt string but with spaces removed.

Parameters
tagnameShould be Unity Tag or TagKey format
Returns
MiniBiome name as string
static string MiniBiome.ConvertTagtoLandedAt ( string  tagname)
inlinestatic

Will convert a Unity Tag to LandedAt Name in English Replaces Vessel.GetLandedAtString() method.

Parameters
tagnameTagKey or Vessel.LandedAt string
Returns
LandedAt string (with Spaces) in English

Member Data Documentation

string MiniBiome.LocalizedTag = ""

The Localized Tag Key (#autoLOC tag) //#autoLOC = <Id not="" found="" or="" corrupted="" in="" cfg="" files>="">

string MiniBiome.TagKey = ""

The Unity Tag Key

string MiniBiome.TagKeyID = ""

This is the TagKey in Science ID format (no spaces)

Property Documentation

string MiniBiome.GetDisplayName
get

Returns the MiniBiome name in Localized language

string MiniBiome.GetLocalizedTag
get

Returns the MiniBiome Localization Tag (#autoLOC*)

string MiniBiome.GetTagKeyString
get

Returns the TagKey converted to MiniBiome Name (in English with no spaces)


The documentation for this class was generated from the following file: