Kerbal Space Program  1.12.4
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PQSCity2.LodObject Class Reference

Public Member Functions

virtual void SetActive (bool active)
 
virtual void SetRange ()
 
virtual void Setup ()
 

Public Attributes

bool KeepActive = false
 Set to true for LaunchSites. Will stop it from deactivating itself due to distance (and causing vessels sitting on them to explode. More...
 
GameObject[] objects
 
float visibleRange
 

Protected Attributes

bool isActive = true
 

Properties

bool IsActive [get]
 Is the Object Active? More...
 
float visibleRangeSqr [get, set]
 

Member Function Documentation

virtual void PQSCity2.LodObject.SetActive ( bool  active)
inlinevirtual
virtual void PQSCity2.LodObject.SetRange ( )
inlinevirtual
virtual void PQSCity2.LodObject.Setup ( )
inlinevirtual

Member Data Documentation

bool PQSCity2.LodObject.isActive = true
protected
bool PQSCity2.LodObject.KeepActive = false

Set to true for LaunchSites. Will stop it from deactivating itself due to distance (and causing vessels sitting on them to explode.

GameObject [] PQSCity2.LodObject.objects
float PQSCity2.LodObject.visibleRange

Property Documentation

bool PQSCity2.LodObject.IsActive
get

Is the Object Active?

float PQSCity2.LodObject.visibleRangeSqr
getset

The documentation for this class was generated from the following file: