drops a number of chaoticly spinning colliders over time mimicing the jetwash effect of exhaust will enable and disable all colliders in its child heirarchy when its time for launch
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drops a number of chaoticly spinning colliders over time mimicing the jetwash effect of exhaust will enable and disable all colliders in its child heirarchy when its time for launch
void ParticleColliderLaunchSequence.GoForLaunch |
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inline |
void ParticleColliderLaunchSequence.Reset |
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inline |
void ParticleColliderLaunchSequence.Start |
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inline |
float ParticleColliderLaunchSequence.chaosDrop |
float ParticleColliderLaunchSequence.chaosDropTime |
Transform [] ParticleColliderLaunchSequence.chaosJudders |
Transform [] ParticleColliderLaunchSequence.chaosSpinners |
float ParticleColliderLaunchSequence.judderChaos |
float ParticleColliderLaunchSequence.spinChaos |
float ParticleColliderLaunchSequence.totalTime |
The documentation for this class was generated from the following file: