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static bool | GetMethodResponseData (ClientUnifiedMessageHandle hHandle, byte[] pResponseBuffer, uint unResponseBufferSize, bool bAutoRelease) |
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static bool | GetMethodResponseInfo (ClientUnifiedMessageHandle hHandle, out uint punResponseSize, out EResult peResult) |
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static bool | ReleaseMethod (ClientUnifiedMessageHandle hHandle) |
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static ClientUnifiedMessageHandle | SendMethod (string pchServiceMethod, byte[] pRequestBuffer, uint unRequestBufferSize, ulong unContext) |
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static bool | SendNotification (string pchServiceNotification, byte[] pNotificationBuffer, uint unNotificationBufferSize) |
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static bool Steamworks.SteamUnifiedMessages.GetMethodResponseData |
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ClientUnifiedMessageHandle |
hHandle, |
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byte[] |
pResponseBuffer, |
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uint |
unResponseBufferSize, |
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bool |
bAutoRelease |
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) |
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inlinestatic |
Gets a response in binary serialized form (and optionally release the corresponding allocated memory).
Gets the size of the response and the EResult. Returns false if the response is not ready yet.
Releases the message and its corresponding allocated memory.
static ClientUnifiedMessageHandle Steamworks.SteamUnifiedMessages.SendMethod |
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string |
pchServiceMethod, |
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byte[] |
pRequestBuffer, |
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uint |
unRequestBufferSize, |
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ulong |
unContext |
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) |
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inlinestatic |
Sends a service method (in binary serialized form) using the Steam Client.
Returns a unified message handle (k_InvalidUnifiedMessageHandle if could not send the message).
static bool Steamworks.SteamUnifiedMessages.SendNotification |
( |
string |
pchServiceNotification, |
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byte[] |
pNotificationBuffer, |
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uint |
unNotificationBufferSize |
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) |
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inlinestatic |
Sends a service notification (in binary serialized form) using the Steam Client.
Returns true if the notification was sent successfully.
The documentation for this class was generated from the following file: