Kerbal Space Program
1.12.4
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TMP custom data type to represent 32 bit characters. More...
Public Attributes | |
float | ascender |
float | aspectRatio |
float | baseLine |
Vector3 | bottomLeft |
Vector3 | bottomRight |
char | character |
Color32 | color |
float | descender |
TMP_TextElementType | elementType |
TMP_FontAsset | fontAsset |
Color32 | highlightColor |
int | index |
Index of the character in the raw string. More... | |
bool | isUsingAlternateTypeface |
bool | isVisible |
int | lineNumber |
Material | material |
int | materialReferenceIndex |
float | origin |
int | pageNumber |
float | pointSize |
float | scale |
TMP_SpriteAsset | spriteAsset |
int | spriteIndex |
Color32 | strikethroughColor |
FontStyles | style |
TMP_TextElement | textElement |
Vector3 | topLeft |
Vector3 | topRight |
Color32 | underlineColor |
TMP_Vertex | vertex_BL |
TMP_Vertex | vertex_BR |
TMP_Vertex | vertex_TL |
TMP_Vertex | vertex_TR |
int | vertexIndex |
float | xAdvance |
TMP custom data type to represent 32 bit characters.
Structure containing information about individual text elements (character or sprites).
float TMPro.TMP_CharacterInfo.ascender |
float TMPro.TMP_CharacterInfo.aspectRatio |
float TMPro.TMP_CharacterInfo.baseLine |
Vector3 TMPro.TMP_CharacterInfo.bottomLeft |
Vector3 TMPro.TMP_CharacterInfo.bottomRight |
char TMPro.TMP_CharacterInfo.character |
Color32 TMPro.TMP_CharacterInfo.color |
float TMPro.TMP_CharacterInfo.descender |
TMP_TextElementType TMPro.TMP_CharacterInfo.elementType |
TMP_FontAsset TMPro.TMP_CharacterInfo.fontAsset |
Color32 TMPro.TMP_CharacterInfo.highlightColor |
int TMPro.TMP_CharacterInfo.index |
Index of the character in the raw string.
bool TMPro.TMP_CharacterInfo.isUsingAlternateTypeface |
bool TMPro.TMP_CharacterInfo.isVisible |
int TMPro.TMP_CharacterInfo.lineNumber |
Material TMPro.TMP_CharacterInfo.material |
int TMPro.TMP_CharacterInfo.materialReferenceIndex |
float TMPro.TMP_CharacterInfo.origin |
int TMPro.TMP_CharacterInfo.pageNumber |
float TMPro.TMP_CharacterInfo.pointSize |
float TMPro.TMP_CharacterInfo.scale |
TMP_SpriteAsset TMPro.TMP_CharacterInfo.spriteAsset |
int TMPro.TMP_CharacterInfo.spriteIndex |
Color32 TMPro.TMP_CharacterInfo.strikethroughColor |
FontStyles TMPro.TMP_CharacterInfo.style |
TMP_TextElement TMPro.TMP_CharacterInfo.textElement |
Vector3 TMPro.TMP_CharacterInfo.topLeft |
Vector3 TMPro.TMP_CharacterInfo.topRight |
Color32 TMPro.TMP_CharacterInfo.underlineColor |
TMP_Vertex TMPro.TMP_CharacterInfo.vertex_BL |
TMP_Vertex TMPro.TMP_CharacterInfo.vertex_BR |
TMP_Vertex TMPro.TMP_CharacterInfo.vertex_TL |
TMP_Vertex TMPro.TMP_CharacterInfo.vertex_TR |
int TMPro.TMP_CharacterInfo.vertexIndex |
float TMPro.TMP_CharacterInfo.xAdvance |