Kerbal Space Program  1.12.4
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KerbalAnimationManager Class Reference

Public Member Functions

virtual KerbalAnimationState[] GetAllAnimations ()
 
virtual void Start (KerbalEVA evaController)
 
virtual void SyncAnimationLayers ()
 

Public Attributes

KerbalAnimationState chuteIdle
 
KerbalAnimationState chuteLeanBackward
 
KerbalAnimationState chuteLeanForward
 
KerbalAnimationState chuteLeanLeft
 
KerbalAnimationState chuteLeanRight
 
KerbalAnimationState clamber
 
KerbalAnimationState controlpanel_a
 
KerbalAnimationState controlpanel_b
 
KerbalAnimationState controlpanel_c
 
List< KerbalAnimationStatecontrolPanelAnims = new List<KerbalAnimationState>()
 
int controlPanelAnimSelector
 
KerbalEVA evaController
 
KerbalAnimationState flagPlant
 
KerbalAnimationState idle
 
KerbalAnimationState idle_a
 
KerbalAnimationState idle_b
 
KerbalAnimationState idle_c
 
KerbalAnimationState idle_d
 
KerbalAnimationState idle_f
 
KerbalAnimationState idle_g
 
KerbalAnimationState idle_i
 
KerbalAnimationState JumpFwdEnd
 
KerbalAnimationState JumpFwdStart
 
KerbalAnimationState JumpStillEnd
 
KerbalAnimationState JumpStillStart
 
KerbalAnimationState ladderClimb
 
KerbalAnimationState ladderDescend
 
KerbalAnimationState ladderGrabGrounded
 
KerbalAnimationState ladderGrabSuspended
 
KerbalAnimationState ladderIdle
 
KerbalAnimationState ladderLeanBack
 
KerbalAnimationState ladderLeanFwd
 
KerbalAnimationState ladderLeanLeft
 
KerbalAnimationState ladderLeanRight
 
KerbalAnimationState ladderPushOff
 
KerbalAnimationState ladderRelease
 
KerbalAnimationState packExtend
 
KerbalAnimationState packStow
 
KerbalAnimationState playingGolf
 Animation when the Kerbal plays golf More...
 
List< KerbalAnimationStateRandomIdleAnims = new List<KerbalAnimationState>()
 
KerbalAnimationState rockSample
 
KerbalAnimationState run
 
KerbalAnimationState seatIdle
 
KerbalAnimationState smashBanana
 Animation when the Kerbal smashes bananas More...
 
KerbalAnimationState spinWingnut
 Animation when the Kerbal spins the wingnut while suspended in space More...
 
KerbalAnimationState standUpFaceDown
 
KerbalAnimationState standUpFaceUp
 
KerbalAnimationState strafeLeft
 
KerbalAnimationState strafeRight
 
KerbalAnimationState suspendedIdle
 
KerbalAnimationState swimFwd
 
KerbalAnimationState swimIdle
 
KerbalAnimationState swimUpFaceDown
 
KerbalAnimationState swimUpFaceUp
 
int[] syncLayers
 
KerbalAnimationState turnLeft
 
KerbalAnimationState turnRight
 
KerbalAnimationState walkBack
 
KerbalAnimationState walkFwd
 
KerbalAnimationState walkLowGee
 
KerbalAnimationState walkLowGeeLeft
 
KerbalAnimationState walkLowGeeRight
 
KerbalAnimationState walkLowGeeSuspendedLeft
 
KerbalAnimationState walkLowGeeSuspendedRight
 
KerbalAnimationState weld
 Animation when the Kerbal is welding More...
 
KerbalAnimationState weld_aim_down
 Animation when the Kerbal aims the welding down More...
 
KerbalAnimationState weld_aim_up
 Animation when the Kerbal aims the welding up More...
 
KerbalAnimationState weldGunDraw
 Animation when the Kerbal enters Construction Mode and draws the gun out More...
 
KerbalAnimationState weldGunLift
 Animation when the Kerbal enters Construction Mode, so it lifts its arm so the weld gun doesnt clip the ground More...
 
KerbalAnimationState weldGunPutAway
 Animation when the Kerbal leaves Construction Mode and puts the gun away More...
 
KerbalAnimationState weldSuspended
 Animation when the Kerbal welds while suspended in space More...
 

Protected Member Functions

virtual void setupAnimation (string astName, KerbalAnimationState kas)
 

Member Function Documentation

virtual KerbalAnimationState [] KerbalAnimationManager.GetAllAnimations ( )
inlinevirtual
virtual void KerbalAnimationManager.setupAnimation ( string  astName,
KerbalAnimationState  kas 
)
inlineprotectedvirtual
virtual void KerbalAnimationManager.Start ( KerbalEVA  evaController)
inlinevirtual
virtual void KerbalAnimationManager.SyncAnimationLayers ( )
inlinevirtual

Member Data Documentation

KerbalAnimationState KerbalAnimationManager.chuteIdle
KerbalAnimationState KerbalAnimationManager.chuteLeanBackward
KerbalAnimationState KerbalAnimationManager.chuteLeanForward
KerbalAnimationState KerbalAnimationManager.chuteLeanLeft
KerbalAnimationState KerbalAnimationManager.chuteLeanRight
KerbalAnimationState KerbalAnimationManager.clamber
KerbalAnimationState KerbalAnimationManager.controlpanel_a
KerbalAnimationState KerbalAnimationManager.controlpanel_b
KerbalAnimationState KerbalAnimationManager.controlpanel_c
List<KerbalAnimationState> KerbalAnimationManager.controlPanelAnims = new List<KerbalAnimationState>()
int KerbalAnimationManager.controlPanelAnimSelector
KerbalEVA KerbalAnimationManager.evaController
KerbalAnimationState KerbalAnimationManager.flagPlant
KerbalAnimationState KerbalAnimationManager.idle
KerbalAnimationState KerbalAnimationManager.idle_a
KerbalAnimationState KerbalAnimationManager.idle_b
KerbalAnimationState KerbalAnimationManager.idle_c
KerbalAnimationState KerbalAnimationManager.idle_d
KerbalAnimationState KerbalAnimationManager.idle_f
KerbalAnimationState KerbalAnimationManager.idle_g
KerbalAnimationState KerbalAnimationManager.idle_i
KerbalAnimationState KerbalAnimationManager.JumpFwdEnd
KerbalAnimationState KerbalAnimationManager.JumpFwdStart
KerbalAnimationState KerbalAnimationManager.JumpStillEnd
KerbalAnimationState KerbalAnimationManager.JumpStillStart
KerbalAnimationState KerbalAnimationManager.ladderClimb
KerbalAnimationState KerbalAnimationManager.ladderDescend
KerbalAnimationState KerbalAnimationManager.ladderGrabGrounded
KerbalAnimationState KerbalAnimationManager.ladderGrabSuspended
KerbalAnimationState KerbalAnimationManager.ladderIdle
KerbalAnimationState KerbalAnimationManager.ladderLeanBack
KerbalAnimationState KerbalAnimationManager.ladderLeanFwd
KerbalAnimationState KerbalAnimationManager.ladderLeanLeft
KerbalAnimationState KerbalAnimationManager.ladderLeanRight
KerbalAnimationState KerbalAnimationManager.ladderPushOff
KerbalAnimationState KerbalAnimationManager.ladderRelease
KerbalAnimationState KerbalAnimationManager.packExtend
KerbalAnimationState KerbalAnimationManager.packStow
KerbalAnimationState KerbalAnimationManager.playingGolf

Animation when the Kerbal plays golf

List<KerbalAnimationState> KerbalAnimationManager.RandomIdleAnims = new List<KerbalAnimationState>()
KerbalAnimationState KerbalAnimationManager.rockSample
KerbalAnimationState KerbalAnimationManager.run
KerbalAnimationState KerbalAnimationManager.seatIdle
KerbalAnimationState KerbalAnimationManager.smashBanana

Animation when the Kerbal smashes bananas

KerbalAnimationState KerbalAnimationManager.spinWingnut

Animation when the Kerbal spins the wingnut while suspended in space

KerbalAnimationState KerbalAnimationManager.standUpFaceDown
KerbalAnimationState KerbalAnimationManager.standUpFaceUp
KerbalAnimationState KerbalAnimationManager.strafeLeft
KerbalAnimationState KerbalAnimationManager.strafeRight
KerbalAnimationState KerbalAnimationManager.suspendedIdle
KerbalAnimationState KerbalAnimationManager.swimFwd
KerbalAnimationState KerbalAnimationManager.swimIdle
KerbalAnimationState KerbalAnimationManager.swimUpFaceDown
KerbalAnimationState KerbalAnimationManager.swimUpFaceUp
int [] KerbalAnimationManager.syncLayers
KerbalAnimationState KerbalAnimationManager.turnLeft
KerbalAnimationState KerbalAnimationManager.turnRight
KerbalAnimationState KerbalAnimationManager.walkBack
KerbalAnimationState KerbalAnimationManager.walkFwd
KerbalAnimationState KerbalAnimationManager.walkLowGee
KerbalAnimationState KerbalAnimationManager.walkLowGeeLeft
KerbalAnimationState KerbalAnimationManager.walkLowGeeRight
KerbalAnimationState KerbalAnimationManager.walkLowGeeSuspendedLeft
KerbalAnimationState KerbalAnimationManager.walkLowGeeSuspendedRight
KerbalAnimationState KerbalAnimationManager.weld

Animation when the Kerbal is welding

KerbalAnimationState KerbalAnimationManager.weld_aim_down

Animation when the Kerbal aims the welding down

KerbalAnimationState KerbalAnimationManager.weld_aim_up

Animation when the Kerbal aims the welding up

KerbalAnimationState KerbalAnimationManager.weldGunDraw

Animation when the Kerbal enters Construction Mode and draws the gun out

KerbalAnimationState KerbalAnimationManager.weldGunLift

Animation when the Kerbal enters Construction Mode, so it lifts its arm so the weld gun doesnt clip the ground

KerbalAnimationState KerbalAnimationManager.weldGunPutAway

Animation when the Kerbal leaves Construction Mode and puts the gun away

KerbalAnimationState KerbalAnimationManager.weldSuspended

Animation when the Kerbal welds while suspended in space


The documentation for this class was generated from the following file: