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AnimationState | State [get] |
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string KerbalAnimationState.GetAnimationString |
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inline |
Transform [] KerbalAnimationState.addMixingTransforms |
bool KerbalAnimationState.addRecursive |
string KerbalAnimationState.animationName |
AnimationBlendMode KerbalAnimationState.blendMode |
float KerbalAnimationState.CutAnimationTime = 0 |
How many seconds whould be removed from the animation.
float KerbalAnimationState.end = 1.0f |
Transform [] KerbalAnimationState.excludeMixingTransforms |
float KerbalAnimationState.fearFactor = 0 |
Fear level in the expression from this animation.
bool KerbalAnimationState.hasJpVariant |
int KerbalAnimationState.layer |
bool KerbalAnimationState.scaleWithGravity |
float KerbalAnimationState.speedAt1Gee |
float KerbalAnimationState.start = 0f |
float KerbalAnimationState.startExpressionTime = 0 |
At what time, in seconds, the expression will begin.
float KerbalAnimationState.weight |
float KerbalAnimationState.wheeLevel = 0 |
Eximent level in the expression from this animation.
WrapMode KerbalAnimationState.wrapMode |
AnimationState KerbalAnimationState.State |
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get |
The documentation for this class was generated from the following file: